It is one of the funniest things I've evar seen!.. also, I'm waiting for newgrounds to go christmas, then I'm going to post a new profile pic. that's all.
.
/* */
edit:
felt I was lazy bout this sorry-ass post, so here's a quick rant:
why the hell do people like sonic? not the old games, those were awsome. I'm talking about the newer ones from now, till.... I guess somewhere around the gamecube era? any way, I decided to pull up this interview (translated) and insert my self inside it with my words of wisdom.... while high on caffine. enjoy:
(level is a gaming mag(LVL), Akinori Nishiyama is AN. I'm FSW)
LVL: Why did you start working at Sega?
AN: I started my career at Sega in 1989. That was the time when the console war between Sega and Nintendo was at its peak. Sega was the underdog, but they were on their way to becoming bigger. I liked the idea of working for such a company and that's why I applied there. I was an artist at first and worked with a handful of Master system games before I got the opportunity to do Phantasy star IV. After that I became more of a producer and soon enough I ended up with the Sonic Team. It has mostly been about Sonic games but the highlight was probably Phantasy Star Online.
FSW: *chugging Dr.Pepper* (in other words, no comment)
LVL: Lately, Sonic's stardom has dwindled somewhat. Does Sonic still have anything to offer? Why is he popular?
AN: Obviously it's important for Sonic to be fast, but I don't think you should forget about Sonic's special character either. He's cocky and independent. Sonic doesn't listen to what other people say and does things in his own way. I think this free mentality appeals to a lot of those who likes Sonic. That's why we want to get more personal with Sonic Unleashed. Sonic should not just be a hedgehog that runs very fast. It's just as important why he's running and what he's thinking about while running.
FSW: *jittering*
(This is where the interview turns interesting)
LVL: Haven't that been the biggest problem with the latest Sonic games? He walks too much and falls in love?
AN: Well, I don't agree. There are two kinds of games: the ones that appeals to your mind and the ones that appeals to your body. Sonic have so far been very much about the physical: to press buttons at the right moment and to get breathless from the high speeds. Because I've worked with games in so many different genres I believe I have good opportunities to bring out the other side of Sonic, the deeper side.
FSW: (finally buts in) WHAT?!?!?! the deeper side of sonic?! mario didn't have a deeper side, and look at what a success he was! if you are going to do that, at least have the script pre approved by some people who know what their talking about! were-hog?! HIRE SOME ONE AS A FILTER!
LVL: What does it mean that Yuji Naka is no longer working with Sonic Team? After all, he is the father of Sonic.
AN: While working on the whole Sonic franchise, the idea has been to keep Sonic the same as much as possible, but of course we need to change him, and I don't think Naka would had liked the idea of turning Sonic into a monster in Sonic Unleashed. I actually met him recently and he looked at me hesitantly and said: "Was that such a good idea?"
FSW: SONIC IS NOT THE SAME!!! wh-why the hell are you so stupid?! you've heard PLEANTY of hate mail telling you to go back to your roots, GIVE THE PEOPLE WHAT THEY WANT! sonic is not exactly "drama" material.people of the "cocky and idependant" nature rarely fit for drama stories, in fact, NO ONE in the game is even qualified for that genra! when you have a fat, bald guy as a antagonist, you pretty much seal the envolope! STOP FUCKING AROUND AND MAKE HIM FAST! no fighting with swords, no genies, no introducing new, sucky, characters (shadow is the one exeption), and absolutly NO KISSING HUMANS!!! thats literally ASKING for people to make sonic on human pornos!
There you have it. The reason why Sonic started kissing girls and overall became a francise for furries and whiny, ignorant 10 year olds.